Borderlands Review: RPG + FPS = ?

A First Person Shooter, Role Playing Game? How fitting. The only way to turn the most anti-RPG audience (360 gamers) toward the genre is to combine it with what they love most (shooters). RPGs are known for their deep stories, fantastic elements, romanticized themes, and -most importantly- their character progression and development. Here’s the problem- Borderlands has barely any of that.

In reality, Borderlands for the 360, PS3, and PC is a glorified FPS with dungeon-crawling and looting. The majority of the budget was put toward the graphics and the rest was put into advertising the ill-conceived FPS/RPG concept. Control-wise, the game is heavily geared toward the shooter market- which is fine for the 360 version, it was made for the run amp; gun genre. Unfortunately, the game suffers on the PS3 thanks to its crippling shooter controller. The analogs don’t have that trigger feel, nor the same response time- making it the inferior version.

The four starter classes are the bare-bones equivalent of a budget RPG. Would you like to be a Soldier or a Siren? How about a Hunter? Maybe a Berserker? No? That’s cool. Turn the game off. They have their differences, such as how Hunters are great at sniping and using their pet birds to kill enemies. As you level up your character new skills are opened and they gradually become able to kill more and more. As an interesting tidbit, most 360 players completely ignore the Siren class because it forces you to play as a female character- a classic suicidal feature for 360 gamers. Of the four she has some of the best abilities, most of which pertain to making her melee attacks more powerful, raising her critical rate, and adding effects to her attacks. Too bad the gender-biased 360 audience will never embrace poor Lilith…

If you find yourself bored with playing alone, the game does support 2 Player split-screen co-op, as well as 4 Player online support. It’s a nice addition and makes the game feel less mediocre. While multiplayer is nice and does offer one on one combat to boot, there’s one more fatal flaw that overshadows its benefits… the story.

The story in Borderlands is so paper-thin and dull that it shames the plot-driven RPG genre. When constructing any Role Playing Game, your first and primary objective is to craft a memorable story. Borderlands has you rolling your eyes and sighing in boredom at every turn. Anytime that some glimmer of interest appears, its quickly polluted by the rest of the games idiocy.

If nothing else, the FPS features of the game are up to par and will likely please fans. On a pair of consoles where online play and graphics are all that matters, Borderlands fits right in. It provides the depraved FPS audience with a slight departure from their used to- while also giving them the shooter elements they love so much. For $60, it’s a decent buy for FPS fans that like to pretend they play and enjoy a lot of RPGs (Marvel Ultimate Alliance and Mass Effect aren’t RPGs). For people that are looking for a true RPG experience, save your money and buy a DS.

RuneScape: Getting Paid to Smith

RuneScape is a Massive Multi-player Role Playing game that has been very popular in the last few years. With the recent addition of the grand exchange, RuneScape is a changed world. After discussing initial moneymaking strategies and a couple quests to jump-start the skills, I will deal with the next step, what I used to get my smithing from level 30 to level 48.

After raising about 50k from the aforementioned strategies, I did a little RuneScape market research. Iron ore cost 95 coins, coal 186, iron bars 216, and steel bars 606 coins. I believe iron bars are at 227gp and steel 616gp now. So I will crunch the current numbers.

The first formula, the cost of a steel bar is 80% coal and 20% iron ore. It takes two coals and one iron to make a steel bar. So out of the 467gp, 372gp is spent on coal. That is pretty close to eighty percent. Using that formula, I was able to calculate with accuracy how much material I would need to make the steel bars without a shortage of either coal or iron.

The second formula was this, if a steel bar sells for 616gp and it costs only 467gp to buy the raw materials (assuming I buy the iron rather than mine it) that’s a profit of almost 150gp per steel bar made. And since steel bars are in high demand from players who don’t want to take the time to smelt them, they should sell within a few minutes. Steel bars give 17.5 points of smithing experience to smelt and 37.5 to hammer out. So I’m basically trading 37.5 points of smithing experience for 616gp, which will buy 2.7 iron bars. Hammering out iron gives 25 points of smithing experience per bar. So if I take the 616gp and buy 2.7 iron bars, 25×2.7=67.5, for a net profit of 40 points of smithing experience per sold steel bar.

Eventually, I had 300k, which I invested in iron bars. I made chain bodies, plate legs, and plate bodies, which I withdrew in notes. Then I went to the armor shop just east of the center of Varrock, where I pulled off a short cut to sell them all for the maximum price.

The way the shop works, like any shop in RuneScape, is that it will pay a lot for items if none are in stock. As the stock increases, the shop will pay out less. I find it does not make sense to sell any if more than 11-13 of the armor is in stock. So what I do is log out and transfer to another RuneScape world. I look for RuneScape worlds with less people in them. When you sell a lot of an item in a RuneScape shop, the number in stock will decrease by one about once a minute. Basically, RuneScape eats the item. So if there are fewer players in a RuneScape world, there is less of a chance somebody cashed out on armor. I find that usually if one iron item is well stocked, it is plate bodies. Hence if I make 100 plate bodies, I will usually make 140 plate legs and 140 chain bodies. I sell until there is 11-13 of each in the shop’s player stock, then switch to another RuneScape world and wait the 25 seconds or so for RuneScape to transfer me. Usually, for every six to eight coins spent on bars, the armor will return a coin. But it’s better than no return at all.

So between the Knight’s sword quest and smelting steel, you can be well on your way to becoming an accomplished smith in RuneScape.